So Graces basically has the plot write the characters instead of letting the characters drive the plot, even till now?
I was hoping that would wear off soon. I prefer story's where the characters don't let the plot dictate them so much that their characters feel less real. Maybe that's why even though I have fun with the game I don't get the same feel for it on a emotional/analytical level as I did past ones? =/
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I was hoping that would wear off soon. I prefer story's where the characters don't let the plot dictate them so much that their characters feel less real. Maybe that's why even though I have fun with the game I don't get the same feel for it on a emotional/analytical level as I did past ones? =/