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Kingdoms of Amalur: Reckoning
Oh dear.
Penny Arcade was gushing about this Kingdoms of Amalur: Reckoning game, so I googled it. Frankly, they had me from "It looks a lot like WoW, so if you don't like that style, you might not be into it." This is the opposite of me. I lose interest in games that don't look like WoW. Visual style is way more important to me than visual realism: I don't want gray, gray, brown, gray. So when your grayest screenshots look like this and this, and your pretty screenshots look like this and this, you have my attention.
It's a single-player open-world RPG and it calls to me a lot more than Skyrim despite people's efforts to sell me on that. An interesting class system is icing on the cake: I like the idea of speccing for magic, then speccing some dexterity, and then bam, I unlock five different sorcerogue classes. R.A. Salvatore is one of the lore builders and while I've never exactly been a big fan of his, if you're that invested in your world-building, I'm intrigued. The lore is what kept me in WoW.
They currently have in the works an MMO, too, so if I like it, I'm basically screwed.
Preordered it, sigh. It comes out February 7th. Because I needed a game halfway between FFXIII-2 on the 31st and Tales of the Abyss 3DS on the 14th...
Penny Arcade was gushing about this Kingdoms of Amalur: Reckoning game, so I googled it. Frankly, they had me from "It looks a lot like WoW, so if you don't like that style, you might not be into it." This is the opposite of me. I lose interest in games that don't look like WoW. Visual style is way more important to me than visual realism: I don't want gray, gray, brown, gray. So when your grayest screenshots look like this and this, and your pretty screenshots look like this and this, you have my attention.
It's a single-player open-world RPG and it calls to me a lot more than Skyrim despite people's efforts to sell me on that. An interesting class system is icing on the cake: I like the idea of speccing for magic, then speccing some dexterity, and then bam, I unlock five different sorcerogue classes. R.A. Salvatore is one of the lore builders and while I've never exactly been a big fan of his, if you're that invested in your world-building, I'm intrigued. The lore is what kept me in WoW.
They currently have in the works an MMO, too, so if I like it, I'm basically screwed.
Preordered it, sigh. It comes out February 7th. Because I needed a game halfway between FFXIII-2 on the 31st and Tales of the Abyss 3DS on the 14th...

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(I am aware that Oblivion's camera viewpoint could be changed! That still didn't stop me from taking it back to the store a day after buying it. I'm really hard to please.)
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I do loathe first-person perspective, though, so I will twitch if they do it.
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I'm going to have to download the demo for this.
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I like the game a lot, but they'd need to add say, the relationship mechanic from Symphonia (Luke/Natalia pairing bias, ahoy!) for me to buy a lower res version of it.