sincere: DGM: Lenalee's back to the viewer (come hither ;;)
Kay ([personal profile] sincere) wrote2012-03-24 10:24 am

Silent Hill Downpour: DAY NINE

You can't outrun yourself, Murphy!


Starting from: Chase sequence in the prison!
slayerofgod: (Psych - Shawn)

[personal profile] slayerofgod 2012-03-24 04:28 pm (UTC)(link)
Screw you, dead guy! He's still gonna try!
rainfall: A girl stands in the midst of fallen leaves. You can't see her face. (Default)

[personal profile] rainfall 2012-03-24 05:52 pm (UTC)(link)
It was considerably harder to run for the last part of the game. :( Like, often impossible, because either rooms would be flooded or the floor would be unstable, and when those things happen Murphy sometimes refuses to run.

And then of course there was the finale.
slayerofgod: (Persona - Chie)

[personal profile] slayerofgod 2012-03-24 06:10 pm (UTC)(link)
That sounds like they were trying for too much realism and it ended up being cumbersome.
rainfall: A girl stands in the midst of fallen leaves. You can't see her face. (Default)

[personal profile] rainfall 2012-03-24 06:32 pm (UTC)(link)
Nah. I mean, it was only genuinely annoying in the one room where it turned out I could, in fact, run. I was just making snarky commentary because you said we were going to try to run. 8D
slayerofgod: (FFXIII - Vanille)

[personal profile] slayerofgod 2012-03-24 06:44 pm (UTC)(link)
Ah okay, good. I always worry about stuff like that.
rainfall: A girl stands in the midst of fallen leaves. You can't see her face. (Default)

[personal profile] rainfall 2012-03-24 06:51 pm (UTC)(link)
Yeah, it's not a problem. The final chase sequence gave me hell, but once I started taking the same turn consistently (Left or Right works better than Center), it was over pretty quickly.

And I think that's reasonable logic. I probably would've done it without strategy guide prompting after another five tries or something. "Labyrinth" logic.