Entry tags:
Fire Emblem: Fates liveplay! (inactive)
Shut up.
I don't think people livestream Nintendo 3DS without equipment and expensive/obnoxious jury rigging, so, screw that, even if I wanted to. I will update this post throughout playing on my commentary etc.
Currently: Chapter 17
Support threads link for my reference
I don't think people livestream Nintendo 3DS without equipment and expensive/obnoxious jury rigging, so, screw that, even if I wanted to. I will update this post throughout playing on my commentary etc.
Currently: Chapter 17
Support threads link for my reference
no subject
I am stunned by the idea that pairings might develop... over... time?!?? Instead of significant life decisions being made based on a handful of chats during wartime. I like that they're not afraid to go, "A few years after the end of the game, they fall in love," but I also like that the endings aren't necessarily pairing-related. That you can say, "This relationship is the most important one in this character's life," but that doesn't mean they want to fuck. Other kinds of relationships can also be meaningful and worthwhile!!
Obviously I am also 100% on board with the idea that relationships that are depicted in the story and might even be relevant to the story are inherently superior to relationships that play out over the course of the supports........... but I still like supports. And it's nice that I don't have to consider how my pairing decisions will lead to good skills and hair colors for their instant baby.